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New Burn Z13 Another Forum Of Mine But It Is An RPG Forum... MTG Reborn Role Playing Forum Come to that site if you choose to role play MTG.
 

New Burn

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New Burn Empty New Burn

Post by feral hydra Sun May 23, 2010 6:35 am

Creaturesx23
1 Iron Barb Hellion
2 enslaved drawrf
2 duct crawler
1 hellspark elemental
1 valleymaker(has really helped)
1 Akki Coalfinger
1 Coalhauler swine
1 skirk shaman
2 thunder thrash elder
1 emberwilde auger
1 thunderblust
1 hellbent raider
1 goblin skycutter
2 barbed shocker
1 stalking yeti
2 anaba shaman

spellsx21
2 shard volley
2 singe
1 rain of embers
2 pyromatics
1 riddle of lightnening
1 dark temper(works with singe)
1 mana geyser
2 spitting earth
1 titans revenge
1 soul's fire
1 urza's rage(mana geyser for mana)
1 ember gake
1 claws of valakut(i like to equip with barbed shocker)
2 stun
1 incite hysteria

landsx22
22 mountain
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New Burn Empty Re: New Burn

Post by razorborne Mon May 24, 2010 11:56 pm

did you pay any attention to the advice in the last thread?

1cc: 4
2 enslaved dwarf (do you even run black creatures? 'cause if not this is just a 1/1, and you can do better than that.)
2 duct crawler

2cc: 2
1 emberwilde auger
1 goblin skycutter

3cc: 5
1 Akki Coalfinger
1 skirk shaman
2 thunder thrash elder (the way your curve is shaping up makes this hard to hit on curve while devouring. be careful of that.)
1 hellbent raider

4cc: 5
2 barbed shocker (4 mana for a 2/2? even with haste and trample it's not good. and the ability can help them just as much as it can hurt them.)
1 stalking yeti (you don't have any snow lands, so this is just a bad flame-tongue kavu. it's not worth four mana in an aggro deck. run a three-drop instead.)
2 anaba shaman (I had to double-check to make sure this card was actually as bad as I thought it was. it is. it deals 1 damage, and you have to pay mana for it. don't do it.)

5cc: 1
1 thunderblust (I mean, I like this card. it's a bit expensive but it can be really good. but it should be the top of your curve, and it's not.)

6cc: 3
1 Iron Barb Hellion (again, you don't want 6-drops in your aggro deck. if you were to run one this'd be a decent one 'cause of the haste, but still, it's a very high cost to pay and this will be sitting in your hand the majority of the game.)
1 valleymaker (I don't care if you've found this helps. it's a 5/5 for 6 without haste that has to eat your lands to deal with creatures. just kill them faster)
1 Coalhauler swine (seriously, you do not want this card. it doesn't do much of anything. it costs way too much.)

you have more 6-drops than 2-drops. you have more 4-drops than 1-drops. you have 21 creatures total. (not counting hellspark elemental) on your burn spells, you have stuff that costs 5, X spells, some only do 1 damage, some can't even hit players, you're still running mana geyser, you're running claws of valakut, which just opens yourself up to 2-for-1s. you're running stun for god's sakes. and you're running more than 60 cards, too. seriously. I posted a fairly decent model in the other thread. follow that. you'll get much better results. and for your 1-drops, you still want 2 power if you can. or some other way of dealing more than 1 damage a turn.

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New Burn Empty Re: New Burn

Post by feral hydra Wed May 26, 2010 10:03 am

thanks for the helpbut i took 14 life away on the as soon as i got 5 mana so urza's rage i do think may be useless
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New Burn Empty Re: New Burn

Post by vezokpiraka Wed May 26, 2010 11:21 am

14 life out on turn 5?
It should be burn. It should be at least turn 5 kill.
I made a janky burn deck and it pretty much blew the competition.
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New Burn Empty Re: New Burn

Post by feral hydra Wed May 26, 2010 11:44 am

well i dealt 14 damage turn five he was dead then aswell
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New Burn Empty Re: New Burn

Post by razorborne Wed May 26, 2010 8:48 pm

feral hydra wrote:thanks for the helpbut i took 14 life away on the as soon as i got 5 mana so urza's rage i do think may be useless
you can play Urza's Rage for 3. you do understand that, right? also if you kill turn 5 what are you running 6 drops for? also I don't see how you could possibly kill turn five with this deck. like maybe if you hit two creatures on your first two turns and then land a thunder-thrash elder, but without him I just don't see how.

:duel:
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New Burn Empty Re: New Burn

Post by feral hydra Thu May 27, 2010 6:36 am

acualy it was turn 6...

(turn5)thunderblust+(turn 6)soul's fire+stun=14 damage...

and not to mention i didnt use thunder thrash elder in that round...i'm just goood
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New Burn Empty Re: New Burn

Post by razorborne Sun May 30, 2010 9:16 pm

feral hydra wrote:acualy it was turn 6...

(turn5)thunderblust+(turn 6)soul's fire+stun=14 damage...

and not to mention i didnt use thunder thrash elder in that round...i'm just goood
turn six kill with a burn deck isn't that good.

:duel:
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