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New Burn
3 posters
Page 1 of 1
New Burn
Creaturesx23
1 Iron Barb Hellion
2 enslaved drawrf
2 duct crawler
1 hellspark elemental
1 valleymaker(has really helped)
1 Akki Coalfinger
1 Coalhauler swine
1 skirk shaman
2 thunder thrash elder
1 emberwilde auger
1 thunderblust
1 hellbent raider
1 goblin skycutter
2 barbed shocker
1 stalking yeti
2 anaba shaman
spellsx21
2 shard volley
2 singe
1 rain of embers
2 pyromatics
1 riddle of lightnening
1 dark temper(works with singe)
1 mana geyser
2 spitting earth
1 titans revenge
1 soul's fire
1 urza's rage(mana geyser for mana)
1 ember gake
1 claws of valakut(i like to equip with barbed shocker)
2 stun
1 incite hysteria
landsx22
22 mountain
1 Iron Barb Hellion
2 enslaved drawrf
2 duct crawler
1 hellspark elemental
1 valleymaker(has really helped)
1 Akki Coalfinger
1 Coalhauler swine
1 skirk shaman
2 thunder thrash elder
1 emberwilde auger
1 thunderblust
1 hellbent raider
1 goblin skycutter
2 barbed shocker
1 stalking yeti
2 anaba shaman
spellsx21
2 shard volley
2 singe
1 rain of embers
2 pyromatics
1 riddle of lightnening
1 dark temper(works with singe)
1 mana geyser
2 spitting earth
1 titans revenge
1 soul's fire
1 urza's rage(mana geyser for mana)
1 ember gake
1 claws of valakut(i like to equip with barbed shocker)
2 stun
1 incite hysteria
landsx22
22 mountain
Re: New Burn
did you pay any attention to the advice in the last thread?
1cc: 4
2 enslaved dwarf (do you even run black creatures? 'cause if not this is just a 1/1, and you can do better than that.)
2 duct crawler
2cc: 2
1 emberwilde auger
1 goblin skycutter
3cc: 5
1 Akki Coalfinger
1 skirk shaman
2 thunder thrash elder (the way your curve is shaping up makes this hard to hit on curve while devouring. be careful of that.)
1 hellbent raider
4cc: 5
2 barbed shocker (4 mana for a 2/2? even with haste and trample it's not good. and the ability can help them just as much as it can hurt them.)
1 stalking yeti (you don't have any snow lands, so this is just a bad flame-tongue kavu. it's not worth four mana in an aggro deck. run a three-drop instead.)
2 anaba shaman (I had to double-check to make sure this card was actually as bad as I thought it was. it is. it deals 1 damage, and you have to pay mana for it. don't do it.)
5cc: 1
1 thunderblust (I mean, I like this card. it's a bit expensive but it can be really good. but it should be the top of your curve, and it's not.)
6cc: 3
1 Iron Barb Hellion (again, you don't want 6-drops in your aggro deck. if you were to run one this'd be a decent one 'cause of the haste, but still, it's a very high cost to pay and this will be sitting in your hand the majority of the game.)
1 valleymaker (I don't care if you've found this helps. it's a 5/5 for 6 without haste that has to eat your lands to deal with creatures. just kill them faster)
1 Coalhauler swine (seriously, you do not want this card. it doesn't do much of anything. it costs way too much.)
you have more 6-drops than 2-drops. you have more 4-drops than 1-drops. you have 21 creatures total. (not counting hellspark elemental) on your burn spells, you have stuff that costs 5, X spells, some only do 1 damage, some can't even hit players, you're still running mana geyser, you're running claws of valakut, which just opens yourself up to 2-for-1s. you're running stun for god's sakes. and you're running more than 60 cards, too. seriously. I posted a fairly decent model in the other thread. follow that. you'll get much better results. and for your 1-drops, you still want 2 power if you can. or some other way of dealing more than 1 damage a turn.
1cc: 4
2 enslaved dwarf (do you even run black creatures? 'cause if not this is just a 1/1, and you can do better than that.)
2 duct crawler
2cc: 2
1 emberwilde auger
1 goblin skycutter
3cc: 5
1 Akki Coalfinger
1 skirk shaman
2 thunder thrash elder (the way your curve is shaping up makes this hard to hit on curve while devouring. be careful of that.)
1 hellbent raider
4cc: 5
2 barbed shocker (4 mana for a 2/2? even with haste and trample it's not good. and the ability can help them just as much as it can hurt them.)
1 stalking yeti (you don't have any snow lands, so this is just a bad flame-tongue kavu. it's not worth four mana in an aggro deck. run a three-drop instead.)
2 anaba shaman (I had to double-check to make sure this card was actually as bad as I thought it was. it is. it deals 1 damage, and you have to pay mana for it. don't do it.)
5cc: 1
1 thunderblust (I mean, I like this card. it's a bit expensive but it can be really good. but it should be the top of your curve, and it's not.)
6cc: 3
1 Iron Barb Hellion (again, you don't want 6-drops in your aggro deck. if you were to run one this'd be a decent one 'cause of the haste, but still, it's a very high cost to pay and this will be sitting in your hand the majority of the game.)
1 valleymaker (I don't care if you've found this helps. it's a 5/5 for 6 without haste that has to eat your lands to deal with creatures. just kill them faster)
1 Coalhauler swine (seriously, you do not want this card. it doesn't do much of anything. it costs way too much.)
you have more 6-drops than 2-drops. you have more 4-drops than 1-drops. you have 21 creatures total. (not counting hellspark elemental) on your burn spells, you have stuff that costs 5, X spells, some only do 1 damage, some can't even hit players, you're still running mana geyser, you're running claws of valakut, which just opens yourself up to 2-for-1s. you're running stun for god's sakes. and you're running more than 60 cards, too. seriously. I posted a fairly decent model in the other thread. follow that. you'll get much better results. and for your 1-drops, you still want 2 power if you can. or some other way of dealing more than 1 damage a turn.
razorborne- Just Starting
- Posts : 16
shards : 29
Join date : 2010-05-18
Re: New Burn
thanks for the helpbut i took 14 life away on the as soon as i got 5 mana so urza's rage i do think may be useless
Re: New Burn
14 life out on turn 5?
It should be burn. It should be at least turn 5 kill.
I made a janky burn deck and it pretty much blew the competition.
It should be burn. It should be at least turn 5 kill.
I made a janky burn deck and it pretty much blew the competition.
vezokpiraka- Mage
- Posts : 50
shards : 71
Join date : 2010-04-26
Age : 53
Location : Behind you
Re: New Burn
you can play Urza's Rage for 3. you do understand that, right? also if you kill turn 5 what are you running 6 drops for? also I don't see how you could possibly kill turn five with this deck. like maybe if you hit two creatures on your first two turns and then land a thunder-thrash elder, but without him I just don't see how.feral hydra wrote:thanks for the helpbut i took 14 life away on the as soon as i got 5 mana so urza's rage i do think may be useless
:duel:
razorborne- Just Starting
- Posts : 16
shards : 29
Join date : 2010-05-18
Re: New Burn
acualy it was turn 6...
(turn5)thunderblust+(turn 6)soul's fire+stun=14 damage...
and not to mention i didnt use thunder thrash elder in that round...i'm just goood
(turn5)thunderblust+(turn 6)soul's fire+stun=14 damage...
and not to mention i didnt use thunder thrash elder in that round...i'm just goood
Re: New Burn
turn six kill with a burn deck isn't that good.feral hydra wrote:acualy it was turn 6...
(turn5)thunderblust+(turn 6)soul's fire+stun=14 damage...
and not to mention i didnt use thunder thrash elder in that round...i'm just goood
:duel:
razorborne- Just Starting
- Posts : 16
shards : 29
Join date : 2010-05-18
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